reading:
A case study of interface and app design:
Seth Giddings 2019 (in press) ‘Configuring the15-second dancers: distributed creativity in design for postdigital play’ [draft], International Journal of Media Creativity 1(1).
Lev Manovich 1995. ‘Archaeology of a computer screen’.
http://manovich.net/index.php/projects/archeology-of-a-computer-screen
http://platformstudies.com/examples.html
http://mediacommons.org/tne/pieces/manifesto-post-digital-interface-criticism
Mia Consalvo & Nathan Dutton 2006. ‘Game analysis: developing a methodological toolkit for the qualitative study of games’ . Game Studies, 6(1). http://gamestudies.org/0601/articles/consalvo_dutton
Johanna Drucker 2011. ‘Humanities approaches to interface theory’. Culture Machine, vol. 12.
http://www.culturemachine.net/index.php/cm/issue/view/23
Interface Critique journal: https://interfacecritique.net/