Simulation theory

Games Design & Art theory workshop on simulation

Preparatory reading:

Gonzalo Frasca (2001) ‘Simulation 101: simulation versus representation’.

Andy Cameron (1995) ‘Dissimulations: illusions of interactivity’, Millenium Film Journal no.28

Further reading:

Lister et al (2009) Simulation, in New Media: a critical introduction (2nd ed.), London: Routledge.

Seth Giddings (2013) Simulation, in Mark J.P. Wolf & Bernard Perron (eds) The Routledge Companion to Video Game Studies. New York: Routledge.