These slides are from a workshop on interactive narrative I used to run at UWE sometime around the turn of the millenium…
Category Archives: working with media
design for postdigital play
living research
Slides for MAgmm PAS1 module on research
creative dissemination
media & games as creative and critical response
Creative Media Production Exploring & Experimenting week 7th November
media / play
Creative Media Production Exploring & Experimenting week 7th November
cmp: the networked photograph
reading: extracts from Martin Lister (2013) ‘Introduction’, in Martin Lister (ed.) The Photographic Image in Digital Culture. London: Routledge. link to PDF
psychogeographic walkshop
Simulation theory
Games Design & Art theory workshop on simulation
Preparatory reading:
Gonzalo Frasca (2001) ‘Simulation 101: simulation versus representation’. http://www.ludology.org/articles/sim1/simulation101.html
Andy Cameron (1995) ‘Dissimulations: illusions of interactivity’, Millenium Film Journal no.28
Further reading:
Lister et al (2009) Simulation, in New Media: a critical introduction (2nd ed.), London: Routledge.
Seth Giddings (2013) Simulation, in Mark J.P. Wolf & Bernard Perron (eds) The Routledge Companion to Video Game Studies. New York: Routledge.
voodoo methodology
suggested reading:
James Clifford (1981) ‘On ethnographic surrealism’: online here
Seth Giddings (2009) ‘Events and collusions: a glossary for the microethnography of videogames’. Games and Culture 4(2). Online here.
Catherine Russell (1999) Experimental Ethnography: the work of film in the age of video. Durham: Duke University Press.
See the slides below for more references
suggested viewing:
Seth Giddings (2011) ‘Monsters, mini-games, and Mr Happy: a video essay on virtual and actual play’, Audio-Visual: a journal of academic video. Issue 3: online here
Sarah Pink (2014) ‘Doing sensory ethnography’, https://www.youtube.com/watch?v=ON7hfORQUio#t=714
links:
Sensory Ethnography Lab, Harvard University
Anne Galloway: Towards fantastic ethnography and speculative design
Digital Ethnography Research Centre (RMIT)